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About Me
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Bio
As a kid who was raised by the internet and remains immersed in its culture, I've always been totally obsessed with videogames - not only as a player, but as a creator.
I started out when I was around 10, making Flash games for Newgrounds. These were awful. Then, I moved on to RPG maker, then custom maps in Warcraft III, and later Game Maker. In between all of that, I also got into competitive gaming, video editing, DAWs, audio software, writing etc.
My interests have expanded a lot since my younger days, my skills have developed and my sensibilities have deepened considerably. I enjoy tackling game design and development with a hollistic approach: getting my grubby hands in every part of the process to reinforce a meaty core experience. I believe visionary game designers are often multidisciplinary, so I'm always excited to improve on every front. The more I learn, the more there is to learn!
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CV
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Languages
Portuguese - Fluent
English - Fluent
Español - Intermediate
Education
2015 - 2019 UAM - Game Design (graduated)
2018 - IADE Design School (exchange program)
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Work Experience
2018 Floresta Urbana - Internship
(project Plantaê)
2020 - 2024 KODINO Artes - Lead Director (project Concierge)
Software Skills
Sony Vegas - Video Editing and Production
GameMaker Studio 2 - Game Development and Programming
FL Studio - Music and Sound Effects Production and Composition
Adobe Audition - Audio Editing
Basic knowledge of other Adobe and Office softwares, and experience with tools such as scrum, drive etc
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Game Designer / Developer Generalist
Systems Design, Programming, Writing, Composition...
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Yan Boente, 28 🇧🇷
Born in Rio de Janeiro/RJ. Residing in São Paulo/SP.
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What am I currently working on?
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I'm working hard on a full game project called CONCIERGE with studio KODINO, which is being published by Digital Tribe Games and sponsored by the city of São Paulo. Look forward to its announcement late 2024!
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Anything else?
My favorite band is Ween. My favorite movie is Mind Game. My latest gaming obsession is Mosa Lina.
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...is that it?